Mobile, Social Networks, School 3.0

From Vision - Multimedia Education

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{{Vision}}
{{Vision}}
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== Why I want to use this ==
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= Why I want to use this =
''Being connected to facebook or use the moblie in classroom should be allowed while be part of the learning proces. By using socialmedia tools, we are in a controlled and virtual proximity, but above all, we become part of the youngster´s reality. So they become more interested and they have more acces to the conntent and resources.  
''Being connected to facebook or use the moblie in classroom should be allowed while be part of the learning proces. By using socialmedia tools, we are in a controlled and virtual proximity, but above all, we become part of the youngster´s reality. So they become more interested and they have more acces to the conntent and resources.  
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*Follow strict old rules. We need to flexible and to adapt them to the diferent personalities of the youngster.  
*Follow strict old rules. We need to flexible and to adapt them to the diferent personalities of the youngster.  
*That´s why we need to re-think on the forbided elements at schools.  
*That´s why we need to re-think on the forbided elements at schools.  
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* Following Hernry Jenkins proposal on new capacities: http://www.youtube.com/watch?v=pEHcGAsnBZE&feature=related
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===Subjects===
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==Subjects==
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*Identity on the networks
*Identity on the networks
*mobility
*mobility
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*Transmedia skills
*Transmedia skills
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== What is it ? ==
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= What is it ? =
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= What can I do with it ? =
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==Uses:==
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There are many uses and aplications. We are going to develope some examples. One example has to do with the identity construction.
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== What can I do with it ? ==
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===Me, myself and my Avatar ===
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===Uses:===
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====Summary ====
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There are many uses and aplications. We are going to develope some examples. One example has to do with the identity construction.  
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===Examples===
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====Me, myself and my Avatar ====
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=====Summary =====
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We are going to explore how young people can play with different identities. This activity have different parts. The first one is to explore how they build different characters as their own avatars as a form to explore their identity. After building avatars at different games we can explore how they can do a self protrait with their mobiles and image processing software. The aim is that they can become aware of the use of their own image on the Internet when they become part of the different social networks. So they are capable of being self-conciesnous on the construction of their identiy through the self-protrait.
We are going to explore how young people can play with different identities. This activity have different parts. The first one is to explore how they build different characters as their own avatars as a form to explore their identity. After building avatars at different games we can explore how they can do a self protrait with their mobiles and image processing software. The aim is that they can become aware of the use of their own image on the Internet when they become part of the different social networks. So they are capable of being self-conciesnous on the construction of their identiy through the self-protrait.
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=====Body text=====
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====Body text====
[Activity
[Activity
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=====Comments=====
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====Comments====
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=====See help=====
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====See help====
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=====Forum debate link=====
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====Forum debate link====
*Selfprotrait: http://www.cristinanunez.com/ (Spanish/english)
*Selfprotrait: http://www.cristinanunez.com/ (Spanish/english)
*Mobile Cells: http://citilab.mobilecells.net/index.php/P%C3%A1gina_Principal (spanish)
*Mobile Cells: http://citilab.mobilecells.net/index.php/P%C3%A1gina_Principal (spanish)
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==== ScratchTV ====
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== ScratchTV ==
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===Summary ===
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If we mix a media literacy aproach with a computacional thinking one, we'll be able to provide a framework where story telling and game become an hybrid. This hybrid is first an idea on the teens mind thso  they can desing it with graphical software and then programe it with scratch. When they have finished their creation they become protagonist of a realtime streaming program where they can present their  "interactive opera prima" on their own streaming Channel.
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===Body text===
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===Comments===
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===See help===
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===Forum debate link===
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==TITLE 3 ==
=====Summary =====
=====Summary =====
=====Body text=====
=====Body text=====
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=====See help=====
=====See help=====
=====Forum debate link=====
=====Forum debate link=====
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====TITLE 3 ====
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==TITLE 4 ==
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=====Summary =====
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=====Body text=====
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=====Comments=====
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=====See help=====
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=====Forum debate link=====
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====TITLE 4 ====
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=====Summary =====
=====Summary =====
=====Body text=====
=====Body text=====
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*Linked to the objects
*Linked to the objects
*Categories
*Categories
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====Acces ====
====Acces ====
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====Pedagogical aproaches====
====Pedagogical aproaches====
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Media literacy: http://ec.europa.eu/culture/media/literacy/docs/studies/study.pdf
*Freire
*Freire
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New media: http://books.google.es/books?id=7m1GhPKuN3cC&printsec=frontcover&dq=lev+manovich&hl=es&ei=JvQJTofCEs6p8AP_g52TAQ&sa=X&oi=book_result&ct=result&resnum=2&ved=0CDcQ6AEwAQ#v=onepage&q&f=false
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*Henry Jenkins:
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*Radical Software
== What´s more? ==
== What´s more? ==

Revision as of 15:43, 28 June 2011

Contents

Template:Vision

Why I want to use this

Being connected to facebook or use the moblie in classroom should be allowed while be part of the learning proces. By using socialmedia tools, we are in a controlled and virtual proximity, but above all, we become part of the youngster´s reality. So they become more interested and they have more acces to the conntent and resources. Teachers and youth workers should apropiate this tools. It means, to tranform the bad uses into good ones. This proces needs creativity and an open mind aproach.

Subjects

What is it ?

What can I do with it ?

Uses:

There are many uses and aplications. We are going to develope some examples. One example has to do with the identity construction.

Me, myself and my Avatar

Summary

We are going to explore how young people can play with different identities. This activity have different parts. The first one is to explore how they build different characters as their own avatars as a form to explore their identity. After building avatars at different games we can explore how they can do a self protrait with their mobiles and image processing software. The aim is that they can become aware of the use of their own image on the Internet when they become part of the different social networks. So they are capable of being self-conciesnous on the construction of their identiy through the self-protrait.

Body text

[Activity

Comments

See help

Forum debate link

ScratchTV

Summary

If we mix a media literacy aproach with a computacional thinking one, we'll be able to provide a framework where story telling and game become an hybrid. This hybrid is first an idea on the teens mind thso they can desing it with graphical software and then programe it with scratch. When they have finished their creation they become protagonist of a realtime streaming program where they can present their "interactive opera prima" on their own streaming Channel.

Body text

Comments

See help

Forum debate link

TITLE 3

Summary
Body text
Comments
See help
Forum debate link

TITLE 4

Summary
Body text
Comments
See help
Forum debate link

TITLE 5

Summary
Body text
Comments
See help
Forum debate link

Who can use this?

All formal school teachers, and youth workers can adapt the diferent tools to the subject that they need to work and to adapt it to their group. But it´s really recomended to work youngsters.

How can I make it?

You can take one of our activities that are going to use some of the tools we describe bellow this lines and ask your group of young people or your classroom to choose the one that they like the most and go for it!

What do I Need ?

  1. Devices
  1. Description of the technology (helps identify)

Acces

Requirements:
How to download
How to install
Support Resources

(manuals, Tutsi LINKS)

Pedagogical aproaches

Media literacy: http://ec.europa.eu/culture/media/literacy/docs/studies/study.pdf

New media: http://books.google.es/books?id=7m1GhPKuN3cC&printsec=frontcover&dq=lev+manovich&hl=es&ei=JvQJTofCEs6p8AP_g52TAQ&sa=X&oi=book_result&ct=result&resnum=2&ved=0CDcQ6AEwAQ#v=onepage&q&f=false

What´s more?

Useful information?

Author

Licenses

Org web contact=

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox