Mobile, Social Networks, School 3.0

From Vision - Multimedia Education

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(Useful information?)
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===Useful information? ===
===Useful information? ===
-
60's-70's aproaches
+
====60's-70's aproaches====
We have to read all that this project proposes changing video for new media or social media
We have to read all that this project proposes changing video for new media or social media
*Radical Software: http://www.radicalsoftware.org/e/volume2nr6.html
*Radical Software: http://www.radicalsoftware.org/e/volume2nr6.html
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"New media"<br/>
+
====New media====
*Henry Jenkins: http://www.youtube.com/watch?v=pEHcGAsnBZE
*Henry Jenkins: http://www.youtube.com/watch?v=pEHcGAsnBZE
*Lev Manovich: http://www.youtube.com/watch?v=xtbzVuDqSas&playnext=1&list=PL4EDDE5580869C77E
*Lev Manovich: http://www.youtube.com/watch?v=xtbzVuDqSas&playnext=1&list=PL4EDDE5580869C77E
<iframe frameborder="0" scrolling="no" style="border:0px" src="http://books.google.es/books?id=7m1GhPKuN3cC&lpg=PP1&dq=lev%20manovich&pg=PP16&output=embed" width=500 height=500></iframe>
<iframe frameborder="0" scrolling="no" style="border:0px" src="http://books.google.es/books?id=7m1GhPKuN3cC&lpg=PP1&dq=lev%20manovich&pg=PP16&output=embed" width=500 height=500></iframe>
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'''European Community resources'''<br/>
+
====European Community resources====
UAB, Gabinete de Comunicación on media literacy:
UAB, Gabinete de Comunicación on media literacy:
*Best practices: http://ec.europa.eu/culture/media/literacy/docs/studies/country/europe.pdf
*Best practices: http://ec.europa.eu/culture/media/literacy/docs/studies/country/europe.pdf
*Study: http://ec.europa.eu/culture/media/literacy/docs/studies/study.pdf
*Study: http://ec.europa.eu/culture/media/literacy/docs/studies/study.pdf
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'''UNESCO:''' <br/>
+
====UNESCO====
*A kit for teachers, parents and students: http://unesdoc.unesco.org/images/0014/001492/149278e.pdf
*A kit for teachers, parents and students: http://unesdoc.unesco.org/images/0014/001492/149278e.pdf
-
"Horizon Report: "<br/>
+
====Horizon Report====
**http://wp.nmc.org/horizon2011/   
**http://wp.nmc.org/horizon2011/   
**http://www.youtube.com/watch?v=DHUufQm_gdA&feature=player_embedded#at=21
**http://www.youtube.com/watch?v=DHUufQm_gdA&feature=player_embedded#at=21
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*Hugo Peixoto form Second Chance School and  Laia Sánchez from Social Media Lab at Citilab are the curators of this toolkit.
*Hugo Peixoto form Second Chance School and  Laia Sánchez from Social Media Lab at Citilab are the curators of this toolkit.
====Licenses ====
====Licenses ====
 +
===Org web contact====
===Org web contact====
* It could be connecte to another profile dedicated to organitzations.
* It could be connecte to another profile dedicated to organitzations.

Revision as of 17:55, 28 June 2011

Contents

Template:Vision

Why I want to use this

Being connected to facebook or use the moblie in classroom should be allowed while be part of the learning proces. By using socialmedia tools, we are in a controlled and virtual proximity, but above all, we become part of the youngster´s reality. So they become more interested and they have more acces to the conntent and resources. Teachers and youth workers should apropiate this tools. It means, to tranform the bad uses into good ones. This proces needs creativity and an open mind aproach.

Subjects

What is it ?

What can I do with it ?

There are many uses and aplications. We are going to develope some examples. One example has to do with the identity construction.

Me, myself and my Avatar

Summary

We are going to explore how young people can play with different identities. This activity have different parts. The first one is to explore how they build different characters as their own avatars as a form to explore their identity. After building avatars at different games we can explore how they can do a self protrait with their mobiles and image processing software. The aim is that they can become aware of the use of their own image on the Internet when they become part of the different social networks. So they are capable of being self-conciesnous on the construction of their identiy through the self-protrait.

Body text

[Activity

Comments

See help

Forum debate link

ScratchTV

Summary

If we mix a media literacy aproach with a computacional thinking one, we'll be able to provide a framework where story telling and game become an hybrid. This hybrid is first an idea on the teens mind thso they can desing it with graphical software and then programe it with scratch. When they have finished their creation they become protagonist of a realtime streaming program where they can present their "interactive opera prima" on their own streaming Channel.

Activity

Comments

See help

Group debate link

MolblieLearning

Summary
Body text
Comments
See help
Group debate link

Projectes de professors

Summary
Body text
Comments
See help
Group debate link

Who can use this?

How can I make it?

What do I Need ?

  1. Devices
  1. Description of the technology (helps identify)

Acces

Requirements:

Minimum technical dispositive:

Hardware

Software

How to download

Operative system:http://www.ubuntu.com/

How to install
Support Resources

(manuals, Tutsi LINKS)

Pedagogical aproaches

"Pedagogical influences"

Edu punk:

"Mobile learning"

What´s more?

Useful information?

60's-70's aproaches

We have to read all that this project proposes changing video for new media or social media

New media

<iframe frameborder="0" scrolling="no" style="border:0px" src="http://books.google.es/books?id=7m1GhPKuN3cC&lpg=PP1&dq=lev%20manovich&pg=PP16&output=embed" width=500 height=500></iframe>

European Community resources

UAB, Gabinete de Comunicación on media literacy:

UNESCO

Horizon Report

Author

Licenses

Org web contact=

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